Thursday, August 28, 2014

Retreading Familiar Ground - GTA III: Shoreside Vale

Hello once again fellow Doomers!

Today we're rounding out the GTA III portion of Retreading Familiar Ground with a look at the game's final burrough, the residential area of Shoreside Vale.

Shoreside Vale is probably the smallest of the three islands despite its large geographic footprint. Half of the island is the airport and the other four districts are comprised of a light industrial area, two residential areas and a dam.

I think Shoreside Vale is really just there to give you more ways to view the rest of the city. From the hills in the north of the island you can stand atop the game world and take in all three islands at once.

The layout itself is probably the most interesting of the three islands. It has hills and lowlying flatlands along with bridges, tunnels and a dam that all serve to connect the two residential neighborhoods with the industrial area, which is separated by a small inlet of ocean.

That said, let's dive in and break it down district by district.

Saturday, August 23, 2014

Retreading Familiar Ground - GTA III: Staunton Island

Hello once again, dear Murder Junkies

This time on Retreading Familiar Ground we continue our look at Grand Theft Atuo III's iconic burroughs by revisiting the second island of the three, Staunton Island. Once again heartfelt thanks go out to the good people of gta.wikia.com.

Thursday, August 14, 2014

Retreading Familiar Ground - GTA III: Portland

Hey gang!

This time I'm going to do something a little different. This is the first in a series of articles I'll be doing on each of the distinctive neighborhoods and districts that make up the world of the Grand Theft Auto games. Since Grand Theft Auto III back in 2001 the main star of the series has not been the protagonist that players inhabits during their time in the game world, but in fact that game world itself.

I've spent a crazy amount of time in the last 13 years getting settled into the environments of these games and now I want to go back and take you with me. Hence the title of this series of articles: Retreading Familiar Ground.

Wednesday, August 6, 2014

Wolfenstein: The New Order: The Review

Greetings once again, Dear Readers!

Today I'm going to talk about a game property that is very near and dear to my heart. I first played it as a little boy on his dad's computer and it managed to make quite the impression on me and many other little boys and girls at the time. I start with a bit of a history lesson before describing the game and then end things with my final analysis. So sit back, grab a cold one or light something up or whatever you like doing to relax and read my report on the latest re-imagining of an old favorite of murder junkies everywhere.

Friday, August 1, 2014

Why True Doom Murder Junkies?

Greetings and Salutations Dear Readers!

I am Mr. Mechanical, an Internet Writer, Blogger, Over-zealous Anti-evangelist and Guerrilla Ontologist. I am also an artist, philosopher, citizen of the world, student of the universe and free-spirited post-existentialist. Further than that I am also just an everyday average Joe and proud to be an American. Most importantly, I am you and you are me and that means we are all together.